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Iron harvest concept art
Iron harvest concept art











iron harvest concept art iron harvest concept art

However, the country is tired and worn out by the long war. Rusviet is huge, powerful, and has unmatched industrial and population potential. Polania initiated a program to modernize its army while a large part of the country is still occupied by Rusviet forces. It is trying to maintain its status and territory, struggling with its aggressive neighbors: The Saxony Empire in the west and Rusviet in the east. The Polania Republic is a large agricultural country with a long history. After the unfavorable conditions of surrender in the Great War, the current mood in the Empire is bad, and proud elites and humiliated aristocrats secretly oppose the Emperor’s appeasement policies. The Saxony Empire is one of the most influential countries in Europe, with powerful industry, developed cities, modern factories and a strong military tradition. The game will feature three playable factions, detailed in the preliminary marketing information released by the studio: Anyone hardly knows about this and it is a very interesting historical period." Even that, Polish army has defeated the Bolsheviks and pushed away the specter of the communism from the Western Europe. Our independence had only been restored for two years. "Poland was the first country to really be able to show them resistance. Bolsheviks decided to take advantage of this situation and started to move forward to the west with a huge army. After the first world war, the atmosphere in Europe was filled with revolutionary thoughts. "This battle is considered by many historians as one of the most important in the world’s history, since it changed the fate of Europe and stopped the Red Revolution.

iron harvest concept art

You'll be tasked with having infantry units fight mechs and commanding your forces in battles where the odds are stacked against you.Īrtist and inspiration for the game Jakub Rozalski explains the game's setting on his Facebook page: which was influenced by the Battle of Warsaw in 1920, as well as the Polish-Soviet War fought from February 1919 to March 1921: Iron Harvest will also feature a cover system and dynamic, iterative destruction. Think XCOM, then, but a little bit more open in terms of how the levels work. Details are quite thin on the ground, but King Art has said the game will feature a dynamic storyline and open, sandbox-style levels. The announcement of the game was made via Facebook yesterday. The game is a real-time strategy affair based on the alternate history of the world depicted in Polish artist Jakub Rozalski's works. Iron Harvest: 1920+ is a newly announced game from King Art Games that has just been announced for PS4, Xbox One and PC.













Iron harvest concept art